0.1.0
- Four-view workspace: Perspective, Top, Front, and Left.
- Object selection, transforms, axis locking, snapping, and numeric editing.
- Direct vertex, edge, and face editing with UV and color operations.
- Scene hierarchy with groups, duplication, visibility, reparenting, and undo/redo.
- Built-in primitives including cubes, spheres, cylinders, cones, toruses, planes, terrain, and skyboxes.
- Vertex painting with gradients, flood fill, palettes, and HSV/RGB/hex color controls.
- Texture manager supporting JPG, JPEG, PNG, and BMP assets.
- Perspective Texture Ripper for creating textures from images.
- Live stack of 33 mesh modifiers for deformation, topology, UVs, arrays, animation, and mesh quality.
- Procedural terrain with heightmap painting, erosion, shaping, and live mesh rebuilds.
- Floor Plan Builder for generating floors, walls, slabs, and roofs.
- Keyframe animation timeline with clips, interpolation, looping, and animated modifiers.
- Cinematic camera and environment preview with sky, fog, sun, moon, lighting, lens, and post-style controls.
- Human-readable .3drm project files with relative texture paths and autosave recovery.
0% Completed